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Post by bayernkini on Mar 18, 2020 15:14:01 GMT
Inspired of @zach´s Wagram project, i will try again a napoleonic project too.
Initial situation will be those "Borodino" digital map (game mat file) from Ivan Golyjenkov (Wargameprint). This template will be printed as game mat later (6x4 foot)
Now i am still indecisive, if i do it with Sam Mustafa´s "Blücher" or with "Morale Napoleon" from THW.
In meantime i test first some customized Blücher bases. I do again my 2-part-base variant.
1. Ground Base: 1mm cardboard with selfglue ferric foil upside 2. Unit Label: Simple created with word and printed 3. Unit Base: 1mm cardboard with selfglue magnetic foil on underside 4. A 5mm small magnetic ball as Elan marker
Together it looks like this now
This first test base is only to adjust the paper unit label and to see, if all is fixed, as i wanted. So i have already revised the Infantry base as you can see here, with a little bit larger figures and a "skirmish" line insted the battailion staff personals
Next i will test some printed bases for "Morale Napoleon" The difference to "Blücher", which uses brigade bases as "operational unit",
MN use Infantry/Cavalry regiments as operational units, each consisting of 1-10 battailions/squadrons (bases) or an artillery battery (1 base). So MN would be ideal, to use single unit stripes. Here a first draft of a infantry "label" base, and all other unit bases would be without those "cut out" label section.
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Post by Zach on Mar 18, 2020 16:33:54 GMT
Already posted to the Facebook 2mm and Blucher pages. These models are great; that two-part base system is really creative. And the Borodino project is going to be awesome; one of the classic subjects. I've always wanted to do that battle and I've never quite gotten around to it.
The interesting thing is, if you look at how bad attrition was and how big the battalions were, it actually isn't practical to do it with 10mm=100m scale like the Wagram Project was. The average French battalion at Wagram was at least twice as big as they were by the time they fought Borodino. The Russian units were just as small. I'd have to double the ground-scale of the map to play with the same miniatures.
I'm trying to figure out what my next project will be. I'm super tempted to do Gettysburg at the regimental level. I have 200 X 20mm bases, but I'm still debating it. I'm not looking forward to doing all those double-flagged Union units! That's 400 flags just for them.
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Post by bayernkini on Mar 28, 2020 9:50:11 GMT
First test print (FDM) to see, how the label size fits. So here a Infantry label and standard base and a divison command base.
The green magnetic balls represents the required markers for "Morale Napoleon", green = Square (Infantry only) blue = unordered
red = routed
I am not sure, if i should use "SLA" (resin) prints for the final bases, they looks better but they are also more expensive. And maybe i will paint next with more contrasted colors (blue for french).
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Post by suntzu on Mar 28, 2020 11:34:29 GMT
tell you what i do , my bases are close to the models and use mdf for the main base so i dont get the diagonal lines that come with printing bases in FDM , this is my battle of bretenfeld 
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Post by bayernkini on Apr 12, 2020 14:37:43 GMT
First printed miniatures are ready. So beginning to tell the story....
3rd September 1812The french army camp, 2 day´s marches away from Borodino.
Napoleon (large army/CiC marker) in briefing with the commander of the 1st Corps - MdE Louis-Nicolas Davout (medium Corps marker), and the commander of the 5th Infantry Division - GdD Compans (small Division marker). 
Order of the emperor:Davout´s 1st Corps, supported by two mainforces of the 1st and 2nd Cavalry Corps´, have to built up crossings over the river Kolocha with pontoon bridges in the area of the villages of Valuteva and Fomkina. Then this Advance Guard have immediately attack and occupy the russian redoubt in front of the village Shevardino.  I think, i will make this first smaller part of Borodino, again with a small 3D-board (a la Bruce Weigle).
Here a 3D-sketch, how it can looks later on gameboard/-mat.
Created additional some different sizes of pontoon bridges, a pontoon train and a pontoon marker (diorama). This diorama marker will be used if i show such scenario on tabletop conventions, because such small things arouse attention
Here is already a sketch of the future ideas/implementations. The charge of the "Shevardino" redoubt, here again with a "diorama" base of the redoubt (as i said, such diorama bases are good for promotion games on CON´s)
And how it looks easy in game with a simple redoubt and an used artillery base.
But for now i have to paint/complete first the french 1st Corps. To be continued......
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Post by suntzu on Apr 12, 2020 21:28:56 GMT
it all looks very nice but here's a question for you do you want to show off the figures or the very nice map you have got for borodino ? when i did a refight of the 1866 battle of Nachod  my priority was to play on the map i had drawn and show that off rather than show the figure blocks i had created for it it just something i think you should think about while you are creating your project Rob
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Post by Auston Butler on Apr 16, 2020 22:38:54 GMT
Amazing work you've done with your project!
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Post by bayernkini on Apr 20, 2020 11:42:07 GMT
First painted units, the infantry with the white-green uniform represent the spanish regiment "Joseph Bonaparte"
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Post by Zach on Apr 20, 2020 20:36:00 GMT
Those look great! Nice and simple paint job but no doubt what they represent.
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Post by ewing9593 on Apr 21, 2020 12:42:00 GMT
Absolutely fantastic work mate. Bravo! Thanks for sharing, Steven
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Post by bayernkini on Apr 23, 2020 7:55:34 GMT
First draft of the planned "Shevardino" 3D-board, to see, where i have to adjust the sizes, to keep it playable The "Shevardino-Redoubt" still as paper template.
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Post by Zach on Apr 23, 2020 9:23:06 GMT
What brand and shade of blue paint are you using for your French? There's something very satisfying about it.
Nice job getting the pendants right for the regiments in Russia. I can't wait to see this project finished up. I have no "doubt" this is going to be great. I'm really looking forward to seeing how the Great Redoubt blends into the rest of the terrain. Do you have the materials to finish it up on hand, or will you have to brave the plague-streets to get what you need?
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Post by bayernkini on Apr 23, 2020 9:52:20 GMT
After some tests i used more contrasty and brighter colors for the french (and respective colors for the other nations), as i would do it in 28mm scale. So i used for the french main uniform color "Vallejo 054 - Royal Blue". The base prime was a (leather-) brown tone, because then i had already the base in the right color for me (and if horses or wagons on the base, they have also the right color).
White for the trousers and the undercoat (Light Infantry only for undercoat) and black shakos. Not more colors. I noticed in meantime (in gameplay), that it´s much better to use as less as possible constrasted main colors for the uniforms, so you can distinguish the bases (units) much better/clearer
as if you add some more "colored" details.
I try to explain what i mean: If you have blue (e.g. french) units and add red, green, yellow details (shako pompons e.g.)
and you have another (e.g. russian) unit with green uniform and you add also red, yellow, blue detail to it, you will see at game distance only a large "flower field". But this is only my painting procedure, anybody else will have his own other priorities.
Because i don´t have an own 3D-printer, i always must order a part of new stuff and waiting for delivery,
so the Shevardino part maybe will be finished during this year, but the complete Borodino will take for sure still 2 years.
It´s only a beside project, the main games are still my ACW games with Altar of Freedom.
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Post by bayernkini on May 31, 2020 11:21:32 GMT
Gameboard with base priming/colors is ready and can also already used to play on. The forest ereas are already signified, but the detail painting, trees et cetera following later.
Test setup with a view from the corner of the villages of Fomkina and Valuteva with the first ready village bases. If i have all still outstanding bases ready, i will final determine, which and how many bases i use for the single villages.
Here you can see 2 of the 3 needed infantry divisions, so you can see, how large the planned scenario will look final.
Here a pic from the other side. You see the sappers are building just the first pontoon to cross the "Kolocha" river.
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Post by suntzu on May 31, 2020 13:54:33 GMT
how about a touch of green to the unit bases just to break the squareness up a little , great battlefield by the way
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