I noticed, that some unit stripes (Infantry and Cavalry) could be used direct for some game rules, because most base width/size is between 40-60mm and the deep is often indifferent.
Artillery in most rules refers only to the same base width of infantry/cavalry.
So only thing i am missing, or better saying, would be usefull, if we had also some artillery "deployed" bases with 40-60mm width. E.g. deployed 4 artillery (40mm) or 6 artillery (60mm) with limbers in background,
and you could use the artillery such single artillery piece/base also direct, without fixing more artillery pieces first on a base.
I hope i could explain, what i meant
By the way, if someone plays Sam Mustafas "Blücher" , here would be complete deployed "Blücher" bases would be also nice.
75x50mm with 3 deployed Infantry/Cavalry units (each 2-3 rows deep) or with deployed artillery battery (6 artillery with limbers/supply wagon in background).
Last Edit: Mar 10, 2020 13:08:28 GMT by bayernkini
i think i get what you need , there are so many options it would be useful for you to learn to do this in tinkercad then you can create exactly what you want, which by the way is what i do to modify Zach's original files
tinkercad is very easy to learn the basics which is a bit like playing with lego
you can see here that i have joined together 4 guns and 8 caissons into a single 40 by 30 base in tinkercad by importing a single gun and a single limber and joining them together to create a base of my own design , i can then just export to a single stl file and print it
I have some artillery pieces like that in the Library already, I believe. I can't remember the name of the file. I'll have to look into it.
Doing Blucher bases has been on the radar for awhile. My idea was to include a lip around the perimeter so that you can glue grass and other basing materials slightly below the level of the miniatures, so that the basing material doesn't overwhelm the figures as much. The lip would be the same height as the bases; 1mm. The base might be 2mm high.
The problem with doing Blucher bases in this manner is that they would all look the same. Of course, I could do all kinds of variants to provide some variety. I can also see an avalanche of requests for different styles of Blucher bases, all with 0,1,2,and 3 flags. Sometimes free time is a consideration on how much I can get done. But that said, Blucher bases seem like a natural way to go. I could see those being popular at a convention, just based on the popularity of Sam's games.
Designer and owner of Forward March Studios: The World's first comprehensive range of 3D printed historic miniatures.